New Features
- The intro cutscene has been refreshed! For those who are impatient, though, you can now skip cutscenes. If you already have a game account, you can view the new cutscene on YouTube!
- We’ve cleaned up even more of the UI in the game, including the mission complete screen, level up/prestige screen, and battle end and SP screens.
- Added a tutorial hint for early level players on unit deployment/movement during the battle setup phase if there are no interactions occurring
- Mission shortcut button added for unit training objectives. Additionally, using a mission shortcut button when not at your home base will now take you to your home base to try and complete the objective.
Changes
- Reduced unit promotion timers by a factor of 4, removed bars and laurels from promotion costs, and halved the remaining costs for promotions for the Trooper, Shock Trooper, Arsonist, Imperial Dragoon, Gunner, Mortar Team, Hunter, Flame Trooper, Heavy Grenadier, and Riot Trooper
- Increased Trooper base damage by 20%
- Increased Arsonist base damage on the Molotov Cocktail attack by 25%
- Increased Shock Trooper Controlled Burst ability crit rate to 30%
- Gunner now gains 10 HP per rank and uses precise line of fire
- Hunter damage scaling increased to 10% per rank and range increased to 4 for all abilities
- Flame Trooper, Salamander, and Firedrake spray flame ability now has a 100% Fire DoT chance
- Riot Trooper shotgun damage increased by 50% and gains an additional 5 armor per rank
- Imperial Dragoon damage increased by 50%. Additionally, the Big Swing ability now has a 25% chance to stun for one turn, while the Stun Sweep ability now has a 70% chance to stun
- Mission Shameless Self-Promotion - 1 now starts after the tutorial is complete
- Logout button renamed to “Sign in to Existing Account” when in an anonymous account for clarity
Bug Fixes
- Fixed UI disappearing behind gold/nanopods when visiting friend bases

